I'm one of the big fan of delta3d. i'm not expert in delta3d but well known about Game Engine. Since four month i'm regular forum member of delta 3d.
In the title "Delta 3d is the best Simulation and Game Engine" really deserve. I have two years experience in Game and Simulation Engine. In last two years i was working in Commercial game engine. In commercial game engine i think easy for new comer and non technical(programmer) person but it's cost is too high for a game/simulation developing company to make a Game or Simulation application. Most of the Commercial game engine is not suitable for needed appliaction and you can't modify their source code because their game engine source code is not open and most of their game engine built with SDK. just you can access class and library file for your application. the list of some commercial game engine that i used and their cost are
Unity 3D =$1200.00 Torque 3D=$1000 TrueVision3D=$500
So this is extra cost if don't think to use open source. there are also too many open source game engine but each of game engine can do a individual task like Graphics Rendering. But delta3d has all option for making a commercial game or simulator.
If you first come to this site and pending your decision to use
which Game Engine???????
I tell you ->don't waste your time.
if you are programmer, if you have knowledge in C program or basic OOP(Object Oriented Programming)language concept, if you want to make or simulation or Game for commercial product.
Just pick up delta3d and start for working. you can't imagine delta3d forum member basically Site Admin are too friendly to help you every point of view.
I agree. At our company we (other teams) are constantly evaluating a number of commercial game engines.
Delta3D has a number of advantages:
* The awesome terrain paging system of OSG
* Openness - No need to sign an NDA before looking at the API, we can fix (simple) bugs ourselves
* It's free!
* University students already know OSG
* Runs on Linux
So while the other teams are still evaluating, we have a finished project and thus proved that D3D is the right tool for the job.
The supperior rendering quality of engines like CryEngine or whatever is pretty much useless for our purposes as we don't have any time/money to build art that uses these features.
Martin Scheffler firstname.lastname@example.org http://mscheffler.wordpress.com