#include <osgDB/FileUtils>#include <osg/MatrixTransform>#include <dtCore/scene.h>#include <dtCore/system.h>#include <dtUtil/fileutils.h>#include <dtUtil/exception.h>#include <dtTerrain/terrain.h>#include <dtTerrain/terraindatareader.h>#include <dtTerrain/terraindatarenderer.h>#include <dtTerrain/terraindecorationlayer.h>#include <dtTerrain/vegetationdecorator.h>#include <dtTerrain/pagedterraintile.h>#include <dtTerrain/heightfield.h>#include <sstream>#include <algorithm>Namespaces | |
| namespace | dtTerrain |
Functions | |
| dtTerrain::IMPLEMENT_MANAGEMENT_LAYER (Terrain) | |
| dtTerrain::IMPLEMENT_ENUM (TerrainException) | |
| bool | dtTerrain::SimpleLineOfSight (dtTerrain::Terrain *terrain, const osg::Vec3 &pointOne, const osg::Vec3 &pointTwo) |
| Trivial Line Of Sight calcuator. | |