submesh.cpp File Reference

#include <dtAnim/submesh.h>
#include <dtAnim/cal3dmodelwrapper.h>
#include <dtAnim/cal3dmodeldata.h>
#include <dtAnim/cal3ddatabase.h>
#include <dtUtil/log.h>
#include <dtUtil/mathdefines.h>
#include <osg/Material>
#include <osg/Texture2D>
#include <osg/PolygonMode>
#include <osg/Geometry>
#include <osg/CullFace>
#include <osg/Math>
#include <cassert>

Namespaces

namespace  dtAnim

Defines

#define BUFFER_OFFSET(x)   ((GLvoid*) (0 + ((x) * sizeof(float))))
#define INDEX_OFFSET(x)   ((GLvoid*) (0 + ((x) * sizeof(CalIndex))))

Define Documentation

#define BUFFER_OFFSET (  )     ((GLvoid*) (0 + ((x) * sizeof(float))))

#define INDEX_OFFSET (  )     ((GLvoid*) (0 + ((x) * sizeof(CalIndex))))


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2.0.0 generated 14 Feb 2008