dtDIS::Articulation::NodeName Struct Reference

a static definition of the scene graph node names to be used for articulated parts. More...

#include <articulationconstants.h>

List of all members.

Static Public Attributes

static const char NODE_PRIMARY_TURRET [] = { "dof_turret_01\0" }
static const char NODE_PRIMARY_GUN [] = { "dof_gun_01\0" }
static const char NODE_SECONDARY_GUN [] = { "dof_gun_02\0" }


Detailed Description

a static definition of the scene graph node names to be used for articulated parts.

Member Data Documentation

const char dtDIS::Articulation::NodeName::NODE_PRIMARY_TURRET = { "dof_turret_01\0" } [static]

const char dtDIS::Articulation::NodeName::NODE_PRIMARY_GUN = { "dof_gun_01\0" } [static]

const char dtDIS::Articulation::NodeName::NODE_SECONDARY_GUN = { "dof_gun_02\0" } [static]


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2.0.0 generated 14 Feb 2008