dtCore::ShaderManager::ActiveNodeEntry Struct Reference
This is a simple structure that holds a connection between an actively shaded node and it's shader instance.
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#include <shadermanager.h>
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Detailed Description
This is a simple structure that holds a connection between an actively shaded node and it's shader instance.
These are created when you assign a shader to a node. It has a weak reference to the node.
Member Data Documentation
2.0.0
generated 14 Feb 2008