#include <scene.h>
Public Attributes | |
| Transformable * | mBodies [2] |
| The bodies colliding. | |
| osg::Vec3 | mLocation |
| The collision location. | |
| osg::Vec3 | mNormal |
| The collision normal. | |
| float | mDepth |
| The penetration depth. | |
The bodies colliding.
| osg::Vec3 dtCore::Scene::CollisionData::mLocation |
The collision location.
| osg::Vec3 dtCore::Scene::CollisionData::mNormal |
The collision normal.
The penetration depth.