dtAnim::SkeletalDrawable::IPrimitiveRenderObject::RenderPrimitive Struct Reference

a functor to be used in a loop algorithm More...

#include <skeletaldrawable.h>

List of all members.

Public Member Functions

 RenderPrimitive (const Cal3DModelWrapper *model)
 RenderPrimitive (const RenderPrimitive &same)
void operator() (const dtAnim::SkeletalDrawable::IPrimitiveRenderObject *ptr) const

Public Attributes

dtCore::RefPtr< const
Cal3DModelWrapper
mModelWrapper


Detailed Description

a functor to be used in a loop algorithm

Constructor & Destructor Documentation

dtAnim::SkeletalDrawable::IPrimitiveRenderObject::RenderPrimitive::RenderPrimitive ( const Cal3DModelWrapper model  )  [inline]

dtAnim::SkeletalDrawable::IPrimitiveRenderObject::RenderPrimitive::RenderPrimitive ( const RenderPrimitive same  )  [inline]


Member Function Documentation

void dtAnim::SkeletalDrawable::IPrimitiveRenderObject::RenderPrimitive::operator() ( const dtAnim::SkeletalDrawable::IPrimitiveRenderObject *  ptr  )  const [inline]


Member Data Documentation

dtCore::RefPtr<const Cal3DModelWrapper> dtAnim::SkeletalDrawable::IPrimitiveRenderObject::RenderPrimitive::mModelWrapper


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2.0.0 generated 14 Feb 2008