#include <characterfilehandler.h>
Public Attributes | |
| std::string | mFileName |
| The filename of the Cal3D mesh. | |
| std::string | mName |
| The user friendly name of this mesh. | |
The filename of the Cal3D mesh.
| std::string dtAnim::CharacterFileHandler::MeshStruct::mName |
The user friendly name of this mesh.