#include <dtCore/enveffect.h>#include <dtCore/refptr.h>#include <osg/CameraNode>#include <osg/Drawable>#include <osg/NodeCallback>#include <osgUtil/RenderStage>#include <osgUtil/CullVisitor>Namespaces | |
| namespace | dtCore |
Classes | |
| class | dtCore::SkyBox |
| A six-sided textured cube to represent distant scenery. More... | |
| class | dtCore::SkyBox::ConfigCallback |
| class | dtCore::SkyBox::SkyBoxDrawable |
| this is a custom drawable for the AngularMapProfile and the CubeMapProfile More... | |
| class | dtCore::SkyBox::RenderProfile |
| a base class to allow the user to choose different ways to render the same scene More... | |
| class | dtCore::SkyBox::AngularMapProfile |
| this class will use an angular map or light probe to act as a skybox More... | |
| class | dtCore::SkyBox::AngularMapProfile::UpdateViewCallback |
| class | dtCore::SkyBox::CubeMapProfile |
| this class will use a 2D ortho quad and lookup into a cubemap to find the texture value More... | |
| class | dtCore::SkyBox::CubeMapProfile::UpdateViewCallback |
| class | dtCore::SkyBox::FixedFunctionProfile |
| this render profile will render the skybox as usual with the fixed function pipeline More... | |