skybox.h File Reference

#include <dtCore/enveffect.h>
#include <dtCore/refptr.h>
#include <osg/CameraNode>
#include <osg/Drawable>
#include <osg/NodeCallback>
#include <osgUtil/RenderStage>
#include <osgUtil/CullVisitor>

Namespaces

namespace  dtCore

Classes

class  dtCore::SkyBox
 A six-sided textured cube to represent distant scenery. More...
class  dtCore::SkyBox::ConfigCallback
class  dtCore::SkyBox::SkyBoxDrawable
 this is a custom drawable for the AngularMapProfile and the CubeMapProfile More...
class  dtCore::SkyBox::RenderProfile
 a base class to allow the user to choose different ways to render the same scene More...
class  dtCore::SkyBox::AngularMapProfile
 this class will use an angular map or light probe to act as a skybox More...
class  dtCore::SkyBox::AngularMapProfile::UpdateViewCallback
class  dtCore::SkyBox::CubeMapProfile
 this class will use a 2D ortho quad and lookup into a cubemap to find the texture value More...
class  dtCore::SkyBox::CubeMapProfile::UpdateViewCallback
class  dtCore::SkyBox::FixedFunctionProfile
 this render profile will render the skybox as usual with the fixed function pipeline More...

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2.0.0 generated 14 Feb 2008