serverloggercomponent.cpp File Reference

#include <prefix/dtgameprefix-src.h>
#include <dtGame/serverloggercomponent.h>
#include <dtGame/loggermessages.h>
#include <dtGame/messagetype.h>
#include <dtGame/gamemanager.h>
#include <dtGame/actorupdatemessage.h>
#include <dtGame/machineinfo.h>
#include <dtGame/logstream.h>
#include <dtGame/basemessages.h>
#include <dtUtil/fileutils.h>
#include <sstream>

Namespaces

namespace  dtGame

Variables

const std::string dtGame::DEFAULT_LOGNAME = "D3DDefaultMessageLog"

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2.0.0 generated 14 Feb 2008