#include <prefix/dtgameprefix-src.h>#include <dtGame/serverloggercomponent.h>#include <dtGame/loggermessages.h>#include <dtGame/messagetype.h>#include <dtGame/gamemanager.h>#include <dtGame/actorupdatemessage.h>#include <dtGame/machineinfo.h>#include <dtGame/logstream.h>#include <dtGame/basemessages.h>#include <dtUtil/fileutils.h>#include <sstream>Namespaces | |
| namespace | dtGame |
Variables | |
| const std::string | dtGame::DEFAULT_LOGNAME = "D3DDefaultMessageLog" |