noiseutility.h File Reference

#include <cstdlib>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <osg/Vec2d>
#include <osg/Vec3d>
#include "noise1.h"
#include "noise2.h"
#include "noise3.h"
#include "seamlessnoise.h"
#include "fractal.h"

Namespaces

namespace  dtUtil

Typedefs

typedef Noise1< float, float > dtUtil::Noise1f
 NoiseUtility.h contains all necessary defines to use the Noise Library in dtUtil.
typedef Noise1< double, double > dtUtil::Noise1d
typedef Noise2< float, osg::Vec2f > dtUtil::Noise2f
typedef Noise2< double,
osg::Vec2d > 
dtUtil::Noise2d
typedef Noise3< float, osg::Vec3f > dtUtil::Noise3f
typedef Noise3< double,
osg::Vec3d > 
dtUtil::Noise3d
typedef Fractal< float,
osg::Vec2f, Noise2f > 
dtUtil::Fractal2f
typedef Fractal< double,
osg::Vec2d, Noise2d > 
dtUtil::Fractal2d
typedef Fractal< float,
osg::Vec3f, Noise3f > 
dtUtil::Fractal3f
typedef Fractal< double,
osg::Vec3d, Noise3d > 
dtUtil::Fractal3d
typedef Fractal< float,
osg::Vec3f, SeamlessNoise > 
dtUtil::SeamlessFractal

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2.0.0 generated 14 Feb 2008