#include <prefix/dtgameprefix-src.h>#include <dtUtil/log.h>#include <dtUtil/exception.h>#include <dtCore/scene.h>#include <dtDAL/project.h>#include <dtDAL/map.h>#include <dtDAL/actortype.h>#include <dtGame/exceptionenum.h>#include <dtGame/mapchangestatedata.h>#include <dtGame/gamemanager.h>#include <dtGame/messagetype.h>#include <dtGame/basemessages.h>Namespaces | |
| namespace | dtGame |
Functions | |
| dtGame::IMPLEMENT_ENUM (MapChangeStateData::MapChangeState) | |