map.h File Reference

#include <string>
#include <map>
#include <osg/Referenced>
#include <dtDAL/actorproxy.h>
#include <dtDAL/export.h>
#include <dtDAL/gameeventmanager.h>

Namespaces

namespace  dtDAL

Classes

class  dtDAL::Map
 Holds the map information and all of the actor proxies. More...
class  dtDAL::Map::MapGameEvents

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2.0.0 generated 14 Feb 2008