#include <string>#include <map>#include <osg/Referenced>#include <dtDAL/actorproxy.h>#include <dtDAL/export.h>#include <dtDAL/gameeventmanager.h>Namespaces | |
| namespace | dtDAL |
Classes | |
| class | dtDAL::Map |
| Holds the map information and all of the actor proxies. More... | |
| class | dtDAL::Map::MapGameEvents |