loggermessages.h File Reference

#include <dtGame/message.h>
#include <dtGame/messageparameter.h>
#include <dtGame/basemessages.h>

Namespaces

namespace  dtUtil
namespace  dtGame

Classes

class  dtGame::LogStatusMessage
 This message class is sent by the ServerLoggerComponent - it has logger status info; it provides the complete status of the server logger component. More...
class  dtGame::LogSetLogfileMessage
 This message class is sent to the ServerLoggerComponent to change the current log file. More...
class  dtGame::LogDeleteLogfileMessage
 This message class is sent to the ServerLoggerComponent to delete a log file. More...
class  dtGame::LogGetKeyframeListMessage
 This message class is sent from the ServerLoggerComponent to the log controller specifying the list of keyframes in the current log. More...
class  dtGame::LogGetTagListMessage
 This message class is sent from the ServerLoggerComponent to the log controller specifying the list of tags in the current log. More...
class  dtGame::LogAvailableLogsMessage
 This message class is sent from the ServerLoggerComponent to the log controller specifying the current logs available. More...
class  dtGame::LogInsertTagMessage
 This message class is sent to the ServerLoggerComponent to insert a tag. More...
class  dtGame::LogCaptureKeyframeMessage
 This message class is sent to the ServerLoggerComponent to capture a keyframe. More...
class  dtGame::LogJumpToKeyframeMessage
 This message class is sent to the ServerLoggerComponent to jump to a specific keyframe. More...
class  dtGame::LogSetAutoKeyframeIntervalMessage
 This message class is sent to the ServerLoggerComponent to change the current automatic keyframe interval (in seconds). More...
class  dtGame::LogEndLoadKeyframeMessage
 This message class is sent from the ServerLoggerComponent to let clients know that a load keyframe is done. More...

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2.0.0 generated 14 Feb 2008