#include <set>#include <dtCore/transformable.h>#include <dtUtil/noiseutility.h>#include <osg/Vec3>#include <ode/collision.h>Namespaces | |
| namespace | dtCore |
Classes | |
| class | dtCore::InfiniteTerrain |
| An infinite terrain surface. More... | |
| struct | dtCore::InfiniteTerrain::Segment |
| Identifies a single terrain segment. | |