#include <sstream>#include <dtHLAGM/distypes.h>#include <dtHLAGM/hlacomponent.h>#include <dtHLAGM/objecttoactor.h>#include <dtHLAGM/attributetoproperty.h>#include <dtHLAGM/parametertoparameter.h>#include <dtHLAGM/interactiontomessage.h>#include <dtHLAGM/parametertranslator.h>#include <dtHLAGM/rprparametertranslator.h>#include <dtHLAGM/ddmregioncalculator.h>#include <dtHLAGM/ddmregiondata.h>#include <dtUtil/matrixutil.h>#include <dtUtil/log.h>#include <dtUtil/coordinates.h>#include <dtUtil/fileutils.h>#include <dtCore/uniqueid.h>#include <dtCore/globals.h>#include <dtDAL/actortype.h>#include <dtDAL/actorproperty.h>#include <dtGame/message.h>#include <dtGame/actorupdatemessage.h>#include <dtGame/gamemanager.h>#include <dtGame/machineinfo.h>#include <osg/Vec3d>#include <osg/Endian>#include <osg/io_utils>#include <cstdlib>#include <algorithm>#include <sys/socket.h>#include <linux/in.h>Namespaces | |
| namespace | dtHLAGM |
Typedefs | |
| typedef unsigned int | SOCKET |
Functions | |
| template<typename MappingObject, typename mapType, typename mapTypeIterator> | |
| void | dtHLAGM::GetAllMappings (std::vector< MappingObject * > &toFill, mapType &readFrom, mapTypeIterator beginIt, bool(MappingObject::*acceptMethod)(void) const =NULL) |
| typedef unsigned int SOCKET |