gamemanager.cpp File Reference

#include <prefix/dtgameprefix-src.h>
#include <dtGame/gamemanager.h>
#include <dtGame/messagefactory.h>
#include <dtGame/basemessages.h>
#include <dtGame/actorupdatemessage.h>
#include <dtGame/exceptionenum.h>
#include <dtGame/gmcomponent.h>
#include <dtGame/invokable.h>
#include <dtGame/mapchangestatedata.h>
#include <dtDAL/actortype.h>
#include <dtDAL/project.h>
#include <dtDAL/map.h>
#include <dtDAL/librarymanager.h>
#include <dtCore/system.h>
#include <dtCore/camera.h>
#include <dtCore/scene.h>
#include <dtCore/timer.h>
#include <dtUtil/stringutils.h>
#include <dtUtil/log.h>

Namespaces

namespace  dtGame

Functions

 dtGame::IMPLEMENT_MANAGEMENT_LAYER (GameManager)
 dtGame::IMPLEMENT_ENUM (GameManager::ComponentPriority)

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2.0.0 generated 14 Feb 2008