#include <dtUtil/exception.h>#include <dtCore/observerptr.h>#include <dtCore/physical.h>#include <dtDAL/physicalactorproxy.h>#include <dtGame/export.h>#include <dtGame/exceptionenum.h>Namespaces | |
| namespace | dtUtil |
| namespace | dtGame |
Classes | |
| class | dtGame::GameActor |
| This class will be the main base class for actors being used by the Game Manager. More... | |
| class | dtGame::GameActorProxy |
| class GameActorProxy This will be the base class for all of the actor proxies utilized by the Game Manager More... | |
| class | dtGame::GameActorProxy::Ownership |
| Internal class to represent the ownership of an actor proxy. More... | |