gameactor.cpp File Reference

#include <prefix/dtgameprefix-src.h>
#include <dtDAL/enginepropertytypes.h>
#include <dtDAL/functor.h>
#include <dtGame/message.h>
#include <dtGame/messagetype.h>
#include <dtGame/messageparameter.h>
#include <dtGame/gameactor.h>
#include <dtGame/actorupdatemessage.h>
#include <dtGame/gamemanager.h>
#include <dtGame/gmcomponent.h>
#include <dtGame/invokable.h>
#include <dtCore/shadergroup.h>
#include <dtCore/shaderprogram.h>
#include <dtCore/shadermanager.h>
#include <dtDAL/actortype.h>
#include <dtDAL/exceptionenum.h>
#include <dtUtil/log.h>

Namespaces

namespace  dtGame

Functions

 dtGame::IMPLEMENT_ENUM (GameActorProxy::Ownership)

http://www.delta3d.org
2.0.0 generated 14 Feb 2008