#include <dtCore/export.h>#include <osg/Vec3>#include <osg/Matrix>#include <dtCore/scene.h>#include <ode/ode.h>#include <vector>Namespaces | |
| namespace | dtCore |
Classes | |
| class | dtCore::FPSCollider |
| This class uses ode to simulate fps movement on collision meshes note: this is a simplified physical model and has a few caveats listed below. More... | |