fpscollider.h File Reference

#include <dtCore/export.h>
#include <osg/Vec3>
#include <osg/Matrix>
#include <dtCore/scene.h>
#include <ode/ode.h>
#include <vector>

Namespaces

namespace  dtCore

Classes

class  dtCore::FPSCollider
 This class uses ode to simulate fps movement on collision meshes note: this is a simplified physical model and has a few caveats listed below. More...

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2.0.0 generated 14 Feb 2008