#include <dtCore/motionmodel.h>#include <dtCore/fpscollider.h>#include <dtCore/transformable.h>#include <dtCore/inputdevice.h>#include <dtCore/export.h>#include <dtUtil/functor.h>#include <dtCore/fpsmotionmodel.h>Namespaces | |
| namespace | dtCore |
Classes | |
| class | dtCore::CollisionMotionModel |
| Collision Motion Model uses ode collision meshes to allow typical FPS Camera interaction with the environment. More... | |