dtTerrain::TerrainDataType Class Reference

This class defines the various types of terrain data supported by default in Delta3D. More...

#include <terraindatatype.h>

Inheritance diagram for dtTerrain::TerrainDataType:

dtUtil::Enumeration

List of all members.

Static Public Attributes

static const TerrainDataType DTED
 DTED levels 0,1,2.

Protected Member Functions

 TerrainDataType (const std::string &name)
 Simple constructor for enumerations.


Detailed Description

This class defines the various types of terrain data supported by default in Delta3D.

In order to support your own formats, you must extend this enumeration and return the appropriate type in your data readers and renderers.


Constructor & Destructor Documentation

dtTerrain::TerrainDataType::TerrainDataType ( const std::string &  name  )  [inline, protected]

Simple constructor for enumerations.


Member Data Documentation

const TerrainDataType dtTerrain::TerrainDataType::DTED [static]

DTED levels 0,1,2.


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2.0.0 generated 14 Feb 2008