dtTerrain::Terrain Member List

This is the complete list of members for dtTerrain::Terrain, including all inherited members.

ABS_CS enum valuedtCore::Transformable
AddChild(DeltaDrawable *child)dtCore::Transformable [virtual]
AddDecorationLayer(TerrainDecorationLayer *newLayer)dtTerrain::Terrain
AddedToScene(Scene *scene)dtCore::Transformable [virtual]
AddResourcePath(const std::string &path)dtTerrain::Terrain
AddSender(Base *sender)dtCore::Base
Base(const std::string &name="base")dtCore::Base
CanBeChild(DeltaDrawable *child) const dtCore::DeltaDrawable
ClearCollisionGeometry()dtCore::Transformable
ClearDecorationLayers()dtTerrain::Terrain
COLLISION_GEODE_IDdtCore::Transformable [static]
CoordSysEnum enum namedtCore::Transformable
CreateTerrainTile(const GeoCoordinates &coords)dtTerrain::Terrain [virtual]
DeltaDrawable(const std::string &name="DeltaDrawable")dtCore::DeltaDrawable [protected]
DynamicsEnabled() const dtCore::Physical
Emancipate()dtCore::DeltaDrawable
EnableDynamics(bool enable=true)dtCore::Physical
EnsureTileVisibility(const std::set< GeoCoordinates > &coordList)dtTerrain::Terrain [virtual]
FilterContact(dContact *contact, Transformable *collider)dtCore::Physical [inline, virtual]
FindAllResources(const std::string &path, std::vector< std::string > &resourcePaths)dtTerrain::Terrain
FindResource(const std::string &path)dtTerrain::Terrain
GetAbsoluteMatrix(const osg::Node *node, osg::Matrix &wcMatrix)dtCore::Transformable [static]
GetBodyID() const dtCore::Physical
GetBoundingSphere(osg::Vec3 *center, float *radius)dtCore::DeltaDrawable
GetCachePath() const dtTerrain::Terrain [inline]
GetCenterOfGravity(osg::Vec3 &dest) const dtCore::Physical
GetChild(unsigned int idx)dtCore::DeltaDrawable [inline]
GetChild(unsigned int idx) const dtCore::DeltaDrawable [inline]
GetChildIndex(const DeltaDrawable *child) const dtCore::DeltaDrawable
GetCollisionCategoryBits() const dtCore::Transformable
GetCollisionCollideBits() const dtCore::Transformable
GetCollisionDetection() const dtCore::Transformable
GetCollisionGeomDimensions(std::vector< float > &dimensions)dtCore::Transformable
GetCollisionGeomType() const dtCore::Transformable
GetDataReader()dtTerrain::Terrain [inline]
GetDataReader() const dtTerrain::Terrain [inline]
GetDataRenderer()dtTerrain::Terrain [inline]
GetDataRenderer() const dtTerrain::Terrain [inline]
GetDecorationLayer(const std::string &name)dtTerrain::Terrain
GetDecorationLayer(const std::string &name) const dtTerrain::Terrain
GetDecorationLayers(std::vector< dtCore::RefPtr< TerrainDecorationLayer > > &layers)dtTerrain::Terrain
GetGeomID() const dtCore::Transformable [inline]
GetHeight(float x, float y)dtTerrain::Terrain
GetInertiaTensor(osg::Matrix &mat) const dtCore::Physical
GetIsRenderingProxyNode() const dtCore::Transformable [inline, virtual]
GetLineOfSightSpacing() const dtTerrain::Terrain [inline]
GetLoadDistance() const dtTerrain::Terrain [inline]
GetMass(dMass *mass) const dtCore::Physical
GetMass() const dtCore::Physical
GetMatrix() const dtCore::Transformable
GetMatrixNode()dtCore::Transformable [inline]
GetMatrixNode() const dtCore::Transformable [inline]
GetName() const dtCore::Base
GetNormalRescaling() const dtCore::Transformable
GetNumChildren() const dtCore::DeltaDrawable [inline]
GetNumDecorationLayers() const dtTerrain::Terrain [inline]
GetOSGNode()dtCore::Transformable [virtual]
GetOSGNode() const dtCore::Transformable [virtual]
GetParent()dtCore::DeltaDrawable [inline]
GetParent() const dtCore::DeltaDrawable [inline]
GetProxyNode()dtCore::DeltaDrawable [inline, protected]
GetProxyNode() const dtCore::DeltaDrawable [inline, protected]
GetRenderCollisionGeometry() const dtCore::Transformable [inline]
GetResourcePathList() const dtTerrain::Terrain [inline]
GetSceneParent()dtCore::DeltaDrawable [inline]
GetSceneParent() const dtCore::DeltaDrawable [inline]
GetTerrainTileFactory()dtTerrain::Terrain [inline]
GetTransform(Transform &xform, CoordSysEnum cs=ABS_CS) const dtCore::Transformable [virtual]
GetUniqueId() const dtCore::Base [inline]
HideDecorationLayer(const std::string &name)dtTerrain::Terrain
HideDecorationLayer(TerrainDecorationLayer *toHide)dtTerrain::Terrain
IsClearLineOfSight(const osg::Vec3 &pointOne, const osg::Vec3 &pointTwo)dtTerrain::Terrain
IsTerrainTileResident(const GeoCoordinates &coords)dtTerrain::Terrain [virtual]
LoadTerrainTile(PagedTerrainTile &newTile)dtTerrain::Terrain [virtual]
mGeomTransformdtCore::Transformable [protected]
mResidentTilesdtTerrain::Terrain [protected]
mTilesToLoadQdtTerrain::Terrain [protected]
mTilesToUnloadQdtTerrain::Terrain [protected]
OnMessage(dtCore::Base::MessageData *data)dtTerrain::Terrain [virtual]
OnOrphaned()dtCore::DeltaDrawable [protected, virtual]
Physical(const std::string &name="Physical")dtCore::Physical
Physical(TransformableNode &node, const std::string &name="Physical")dtCore::Physical
PostFrame(double frameTime)dtTerrain::Terrain [protected, virtual]
PostPhysicsStepUpdate()dtCore::Physical [virtual]
PreFrame(double frameTime)dtTerrain::Terrain [protected, virtual]
PrePhysicsStepUpdate()dtCore::Transformable [virtual]
REL_CS enum valuedtCore::Transformable
RemoveChild(DeltaDrawable *child)dtCore::Transformable [virtual]
RemoveDecorationLayer(TerrainDecorationLayer *toRemove)dtTerrain::Terrain
RemoveDecorationLayer(const std::string &name)dtTerrain::Terrain
RemoveResourcePath(const std::string &path)dtTerrain::Terrain
RemoveSender(Base *sender)dtCore::Base
RenderCollisionGeometry(bool enable=true)dtCore::Transformable
RenderProxyNode(bool enable=true)dtCore::Transformable [virtual]
ReplaceMatrixNode(TransformableNode *matrixTransform)dtCore::Transformable [protected]
SendMessage(const std::string &message="", void *data=0)dtCore::Base
SetBodyID(dBodyID bodyID)dtCore::Physical
SetCachePath(const std::string &path)dtTerrain::Terrain
SetCenterOfGravity(const osg::Vec3 &centerOfGravity)dtCore::Physical
SetCollisionBox(float lx, float ly, float lz)dtCore::Transformable
SetCollisionBox(osg::Node *node=0)dtCore::Transformable
SetCollisionCappedCylinder(float radius, float length)dtCore::Transformable
SetCollisionCappedCylinder(osg::Node *node=NULL)dtCore::Transformable
SetCollisionCategoryBits(unsigned long bits)dtCore::Transformable
SetCollisionCollideBits(unsigned long bits)dtCore::Transformable
SetCollisionDetection(bool enabled)dtCore::Transformable
SetCollisionGeom(dGeomID geom)dtCore::Transformable
SetCollisionMesh(osg::Node *node=NULL)dtCore::Transformable
SetCollisionRay(float length)dtCore::Transformable
SetCollisionSphere(float radius)dtCore::Transformable
SetCollisionSphere(osg::Node *node=0)dtCore::Transformable
SetDataReader(TerrainDataReader *reader)dtTerrain::Terrain
SetDataRenderer(TerrainDataRenderer *renderer)dtTerrain::Terrain
SetInertiaTensor(const osg::Matrix &inertiaTensor)dtCore::Physical
SetLineOfSightSpacing(float spacing)dtTerrain::Terrain [inline]
SetLoadDistance(float value)dtTerrain::Terrain [inline]
SetMass(const dMass *mass)dtCore::Physical
SetMass(float mass)dtCore::Physical
SetMatrix(const osg::Matrix &mat)dtCore::Transformable
SetName(const std::string &name)dtCore::Base
SetNormalRescaling(bool enable)dtCore::Transformable
SetParent(DeltaDrawable *parent)dtCore::DeltaDrawable [inline, virtual]
SetProxyNode(osg::Node *proxyNode)dtCore::DeltaDrawable [protected]
SetTerrainTileFactory(PagedTerrainTileFactory &factory)dtTerrain::Terrain [inline]
SetTransform(const Transform &xform, CoordSysEnum cs=ABS_CS)dtCore::Transformable [virtual]
SetUniqueId(const UniqueId &id)dtCore::Base [inline]
ShowDecorationLayer(const std::string &name)dtTerrain::Terrain
ShowDecorationLayer(TerrainDecorationLayer *toShow)dtTerrain::Terrain
Terrain(const std::string &name="Terrain")dtTerrain::Terrain
Transformable(const std::string &name="Transformable")dtCore::Transformable
Transformable(TransformableNode &node, const std::string &name="Transformable")dtCore::Transformable
TransformableNode typedefdtCore::Transformable
UnloadAllTerrainTiles()dtTerrain::Terrain [virtual]
UnloadTerrainTile(PagedTerrainTile &toRemove)dtTerrain::Terrain [virtual]
~Base()dtCore::Base [protected, virtual]
~DeltaDrawable()dtCore::DeltaDrawable [protected, virtual]
~Physical()dtCore::Physical [protected, virtual]
~Terrain()dtTerrain::Terrain [protected, virtual]
~Transformable()dtCore::Transformable [protected, virtual]


http://www.delta3d.org
2.0.0 generated 14 Feb 2008