#include <pagedterraintile.h>

Static Public Attributes | |
| static const PagedTerrainTileLoadState | LOADED |
| Tile is loaded and resides in memory. | |
| static const PagedTerrainTileLoadState | PAGING |
| Tile is in the process of being loaded from disk or other meduim. | |
| static const PagedTerrainTileLoadState | NOT_LOADED |
| Tile is not resident in memory. | |
Protected Member Functions | |
| PagedTerrainTileLoadState (const std::string &name) | |
| dtTerrain::PagedTerrainTileLoadState::PagedTerrainTileLoadState | ( | const std::string & | name | ) | [inline, protected] |
Tile is loaded and resides in memory.
Tile is in the process of being loaded from disk or other meduim.
Tile is not resident in memory.
If a tile is in this state and the application needs its data, the terrain will automatically page it from disk.