#include <mathutils.h>
Static Public Member Functions | |
| template<typename Real> | |
| static Real | Lerp (Real t, Real v1, Real v2) |
| static int | I2F (int a) |
| Fixed point math functions. | |
| static int | F2I (int a) |
| static float | F2F (int a) |
| static int | IMul (int a, int b) |
| static int | ILerp (int t, int a, int b) |
| static int | Fade (int t) |
| static Real dtTerrain::MathUtils::Lerp | ( | Real | t, | |
| Real | v1, | |||
| Real | v2 | |||
| ) | [inline, static] |
| static int dtTerrain::MathUtils::I2F | ( | int | a | ) | [inline, static] |
Fixed point math functions.
| static int dtTerrain::MathUtils::F2I | ( | int | a | ) | [inline, static] |
| static float dtTerrain::MathUtils::F2F | ( | int | a | ) | [inline, static] |
| static int dtTerrain::MathUtils::IMul | ( | int | a, | |
| int | b | |||
| ) | [inline, static] |
| static int dtTerrain::MathUtils::ILerp | ( | int | t, | |
| int | a, | |||
| int | b | |||
| ) | [inline, static] |
| static int dtTerrain::MathUtils::Fade | ( | int | t | ) | [inline, static] |