| F2F(int a) | dtTerrain::MathUtils | [inline, static] |
| F2I(int a) | dtTerrain::MathUtils | [inline, static] |
| Fade(int t) | dtTerrain::MathUtils | [inline, static] |
| I2F(int a) | dtTerrain::MathUtils | [inline, static] |
| ILerp(int t, int a, int b) | dtTerrain::MathUtils | [inline, static] |
| IMul(int a, int b) | dtTerrain::MathUtils | [inline, static] |
| Lerp(Real t, Real v1, Real v2) | dtTerrain::MathUtils | [inline, static] |