dtHLAGM::HLAComponent Member List

This is the complete list of members for dtHLAGM::HLAComponent, including all inherited members.

ABOUT_ACTOR_IDdtHLAGM::HLAComponent [static]
AddParameterTranslator(ParameterTranslator &newTranslator)dtHLAGM::HLAComponent
AddSender(Base *sender)dtCore::Base
Base(const std::string &name="base")dtCore::Base
ClearConfiguration()dtHLAGM::HLAComponent
CreateDDMSubscriptionRegions()dtHLAGM::HLAComponent [protected]
DEFAULT_NAMEdtHLAGM::HLAComponent [static]
DeleteActor(const dtCore::UniqueId &toDelete)dtHLAGM::HLAComponent [protected]
DestroyDDMSubscriptionRegions()dtHLAGM::HLAComponent [protected]
discoverObjectInstance(RTI::ObjectHandle theObject, RTI::ObjectClassHandle theObjectClassHandle, const char *theObjectName)dtHLAGM::HLAComponent [virtual]
DispatchDelete(const dtGame::Message &message)dtHLAGM::HLAComponent [protected]
DispatchInteraction(const dtGame::Message &message)dtHLAGM::HLAComponent [protected]
DispatchNetworkMessage(const dtGame::Message &message)dtHLAGM::HLAComponent [virtual]
DispatchUpdate(const dtGame::Message &message)dtHLAGM::HLAComponent [protected]
GetActorMapping(const dtDAL::ActorType &type) const dtHLAGM::HLAComponent
GetActorMapping(const dtDAL::ActorType &type)dtHLAGM::HLAComponent
GetAllInteractionToMessageMappings(std::vector< InteractionToMessage * > &toFill)dtHLAGM::HLAComponent
GetAllInteractionToMessageMappings(std::vector< const InteractionToMessage * > &toFill) const dtHLAGM::HLAComponent
GetAllObjectToActorMappings(std::vector< ObjectToActor * > &toFill)dtHLAGM::HLAComponent
GetAllObjectToActorMappings(std::vector< const ObjectToActor * > &toFill) const dtHLAGM::HLAComponent
GetApplicationIdentifier() const dtHLAGM::HLAComponent
GetComponentPriority() const dtGame::GMComponent [inline]
GetCoordinateConverter()dtHLAGM::HLAComponent [inline]
GetCoordinateConverter() const dtHLAGM::HLAComponent [inline]
GetDDMPublishingCalculators()dtHLAGM::HLAComponent
GetDDMPublishingCalculators() const dtHLAGM::HLAComponent
GetDDMSubscriptionCalculatorRegions(std::vector< std::vector< const DDMRegionData * > > &toFill) const dtHLAGM::HLAComponent
GetDDMSubscriptionCalculators()dtHLAGM::HLAComponent
GetDDMSubscriptionCalculators() const dtHLAGM::HLAComponent
GetGameManager() const dtGame::GMComponent [inline]
GetGameManager()dtGame::GMComponent [inline]
GetInteractionMapping(const std::string &interName) const dtHLAGM::HLAComponent
GetInteractionMapping(const std::string &interName)dtHLAGM::HLAComponent
GetMessageMapping(const dtGame::MessageType &type) const dtHLAGM::HLAComponent
GetMessageMapping(const dtGame::MessageType &type)dtHLAGM::HLAComponent
GetName() const dtCore::Base
GetObjectMapping(const std::string &objTypeName, const EntityType *thisDisID) const dtHLAGM::HLAComponent
GetObjectMapping(const std::string &objTypeName, const EntityType *thisDisID)dtHLAGM::HLAComponent
GetParameterTranslators() const dtHLAGM::HLAComponent [inline]
GetRTIAmbassador()dtHLAGM::HLAComponent [inline]
GetRTIAmbassador() const dtHLAGM::HLAComponent [inline]
GetRuntimeMappingInfo()dtHLAGM::HLAComponent [inline, protected]
GetSiteIdentifier() const dtHLAGM::HLAComponent
GetUniqueId() const dtCore::Base [inline]
GMComponent(const std::string &name)dtGame::GMComponent
HLAComponent(const std::string &name=DEFAULT_NAME)dtHLAGM::HLAComponent
InternalGetObjectMapping(const std::string &objTypeName, const EntityType *thisDisID) const dtHLAGM::HLAComponent [protected]
IsConnectedToFederation() const dtHLAGM::HLAComponent [inline]
IsDDMEnabled() const dtHLAGM::HLAComponent [inline]
JoinFederationExecution(const std::string &executionName="dtCore", const std::string &fedFilename="jntc.fed", const std::string &federateName="Participant", const std::string &ridFile="RTI.rid")dtHLAGM::HLAComponent
LeaveFederationExecution()dtHLAGM::HLAComponent
OnAddedToGM()dtGame::GMComponent [inline, virtual]
OnMessage(MessageData *data)dtCore::Base [inline, virtual]
OnRemovedFromGM()dtGame::GMComponent [inline, virtual]
PrepareInteraction(const dtGame::Message &message, RTI::ParameterHandleValuePairSet &interactionParams, const InteractionToMessage &interactionToMessage)dtHLAGM::HLAComponent [protected, virtual]
PrepareUpdate(const dtGame::ActorUpdateMessage &message, RTI::AttributeHandleValuePairSet &updateParams, const ObjectToActor &objectToActor, bool newObject)dtHLAGM::HLAComponent [protected, virtual]
ProcessMessage(const dtGame::Message &message)dtHLAGM::HLAComponent [virtual]
provideAttributeValueUpdate(RTI::ObjectHandle theObject, const RTI::AttributeHandleSet &theAttributes)dtHLAGM::HLAComponent [virtual]
PublishSubscribe()dtHLAGM::HLAComponent [protected]
receiveInteraction(RTI::InteractionClassHandle, const RTI::ParameterHandleValuePairSet &theParameters, const char *theTag)dtHLAGM::HLAComponent [virtual]
reflectAttributeValues(RTI::ObjectHandle theObject, const RTI::AttributeHandleValuePairSet &theAttributes, const RTI::FedTime &theTime, const char *theTag, RTI::EventRetractionHandle theHandle)dtHLAGM::HLAComponent [virtual]
reflectAttributeValues(RTI::ObjectHandle theObject, const RTI::AttributeHandleValuePairSet &theAttributes, const char *theTag)dtHLAGM::HLAComponent [virtual]
RegisterActorMapping(dtDAL::ActorType &type, const std::string &objTypeName, const EntityType *thisDisID, std::vector< AttributeToPropertyList > &oneToOneActorVector, ObjectToActor::LocalOrRemoteType &localOrRemote=ObjectToActor::LocalOrRemoteType::LOCAL_AND_REMOTE)dtHLAGM::HLAComponent
RegisterActorMapping(ObjectToActor &objectToActor)dtHLAGM::HLAComponent
RegisterMessageMapping(InteractionToMessage &interactionToMessage)dtHLAGM::HLAComponent
RegisterMessageMapping(const dtGame::MessageType &type, const std::string &interactionTypeName, std::vector< ParameterToParameterList > &oneToOneMessageVector)dtHLAGM::HLAComponent
removeObjectInstance(RTI::ObjectHandle theObject, const RTI::FedTime &theTime, const char *theTag, RTI::EventRetractionHandle theHandle)dtHLAGM::HLAComponent [virtual]
removeObjectInstance(RTI::ObjectHandle theObject, const char *theTag)dtHLAGM::HLAComponent [virtual]
RemoveSender(Base *sender)dtCore::Base
SENDING_ACTOR_IDdtHLAGM::HLAComponent [static]
SendMessage(const std::string &message="", void *data=0)dtCore::Base
SetApplicationIdentifier(unsigned short applicationIdentifier)dtHLAGM::HLAComponent
SetDDMEnabled(bool enable)dtHLAGM::HLAComponent
SetName(const std::string &name)dtCore::Base
SetSiteIdentifier(unsigned short siteIdentifier)dtHLAGM::HLAComponent
SetUniqueId(const UniqueId &id)dtCore::Base [inline]
UnregisterActorMapping(dtDAL::ActorType &type)dtHLAGM::HLAComponent
UnregisterInteractionMapping(const std::string &interName)dtHLAGM::HLAComponent
UnregisterMessageMapping(const dtGame::MessageType &type)dtHLAGM::HLAComponent
UnregisterObjectMapping(const std::string &objTypeName, const EntityType *thisDisID)dtHLAGM::HLAComponent
UnsubscribeRegion(const std::string &name, RTI::Region &region)dtHLAGM::HLAComponent [protected]
UpdateDDMSubscriptions()dtHLAGM::HLAComponent [protected]
UpdateFromActor()dtHLAGM::HLAComponent
UpdateRegion(DDMRegionData &regionData)dtHLAGM::HLAComponent [protected]
~Base()dtCore::Base [protected, virtual]
~GMComponent()dtGame::GMComponent [protected, virtual]
~HLAComponent()dtHLAGM::HLAComponent [protected, virtual]


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2.0.0 generated 14 Feb 2008