| AddEnumerationMapping(const std::string &hlaValue, const std::string &gameValue) | dtHLAGM::OneToOneMapping | [inline] |
| AttributeToProperty() | dtHLAGM::AttributeToProperty | [inline] |
| AttributeToProperty(const std::string &hlaName, const std::string &gameName, const AttributeType &attributeType, const dtDAL::DataType &gameType, const std::string &defaultValue, bool requiredForGame, bool requiredForHLA) | dtHLAGM::AttributeToProperty | [inline] |
| ClearEnumerationMapping() | dtHLAGM::OneToOneMapping | [inline] |
| GetAttributeHandle() const | dtHLAGM::AttributeToProperty | [inline] |
| GetDefaultValue() const | dtHLAGM::OneToOneMapping | [inline] |
| GetGameEnumerationValue(const std::string &hlaValue, std::string &gameValue) const | dtHLAGM::OneToOneMapping | [inline] |
| GetGameName() const | dtHLAGM::OneToOneMapping | [inline] |
| GetGameType() const | dtHLAGM::OneToOneMapping | [inline] |
| GetHLAEnumerationValue(const std::string &gameValue, std::string &hlaValue) const | dtHLAGM::OneToOneMapping | [inline] |
| GetHLAName() const | dtHLAGM::OneToOneMapping | [inline] |
| GetHLAType() const | dtHLAGM::OneToOneMapping | [inline] |
| IsInvalid() const | dtHLAGM::OneToOneMapping | [inline] |
| IsRequiredForGame() const | dtHLAGM::OneToOneMapping | [inline] |
| IsRequiredForHLA() const | dtHLAGM::OneToOneMapping | [inline] |
| mDefaultValue | dtHLAGM::OneToOneMapping | [protected] |
| mGameEnumerationMapping | dtHLAGM::OneToOneMapping | [protected] |
| mGameName | dtHLAGM::OneToOneMapping | [protected] |
| mGameType | dtHLAGM::OneToOneMapping | [protected] |
| mHLAEnumerationMapping | dtHLAGM::OneToOneMapping | [protected] |
| mHLAName | dtHLAGM::OneToOneMapping | [protected] |
| mHLAType | dtHLAGM::OneToOneMapping | [protected] |
| mInvalid | dtHLAGM::OneToOneMapping | [protected] |
| mRequiredForGame | dtHLAGM::OneToOneMapping | [protected] |
| mRequiredForHLA | dtHLAGM::OneToOneMapping | [protected] |
| OneToOneMapping() | dtHLAGM::OneToOneMapping | [inline] |
| OneToOneMapping(const std::string &hlaName, const std::string &gameName, const AttributeType &attributeType, const dtDAL::DataType &gameType, const std::string &defaultValue, bool requiredForHLA, bool requiredForGame) | dtHLAGM::OneToOneMapping | [inline] |
| operator==(const OneToOneMapping &compareTo) const | dtHLAGM::OneToOneMapping | [inline, virtual] |
| SetAttributeHandle(RTI::AttributeHandle attributeHandle) | dtHLAGM::AttributeToProperty | [inline] |
| SetDefaultValue(const std::string &defValue) | dtHLAGM::OneToOneMapping | [inline] |
| SetGameName(const std::string &thisGameTypeName) | dtHLAGM::OneToOneMapping | [inline] |
| SetGameType(const dtDAL::DataType &thisGameTypeType) | dtHLAGM::OneToOneMapping | [inline] |
| SetHLAName(const std::string &thisHLATypeName) | dtHLAGM::OneToOneMapping | [inline] |
| SetHLAType(const AttributeType &thisHLATypeType) | dtHLAGM::OneToOneMapping | [inline] |
| SetInvalid(bool newInvalid) | dtHLAGM::OneToOneMapping | [inline] |
| SetRequiredForGame(bool requiredForGame) | dtHLAGM::OneToOneMapping | [inline] |
| SetRequiredForHLA(bool requiredForHLA) | dtHLAGM::OneToOneMapping | [inline] |
| ~AttributeToProperty() | dtHLAGM::AttributeToProperty | [inline, virtual] |
| ~OneToOneMapping() | dtHLAGM::OneToOneMapping | [inline, virtual] |