dtGame::RestartMessage Class Reference

#include <basemessages.h>

Inheritance diagram for dtGame::RestartMessage:

dtGame::Message

List of all members.

Public Member Functions

 RestartMessage ()
 Constructor.
const std::string & GetReason () const
 Gets the reason why the restart occured.
void SetReason (const std::string &reason)
 Sets the restart reason.

Protected Member Functions

virtual ~RestartMessage ()
 Destructor.


Constructor & Destructor Documentation

dtGame::RestartMessage::RestartMessage (  )  [inline]

Constructor.

virtual dtGame::RestartMessage::~RestartMessage (  )  [inline, protected, virtual]

Destructor.


Member Function Documentation

const std::string & dtGame::RestartMessage::GetReason (  )  const

Gets the reason why the restart occured.

Returns:
The reason

void dtGame::RestartMessage::SetReason ( const std::string &  reason  ) 

Sets the restart reason.

Parameters:
The reason


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2.0.0 generated 14 Feb 2008