dtGame::Message Member List

This is the complete list of members for dtGame::Message, including all inherited members.

AddParameter(MessageParameter *param)dtGame::Message [protected]
CopyDataTo(Message &msg) const dtGame::Message [virtual]
FromDataStream(dtUtil::DataStream &stream)dtGame::Message [virtual]
FromString(const std::string &source)dtGame::Message [virtual]
GetAboutActorId() const dtGame::Message [inline]
GetCausingMessage() const dtGame::Message [inline]
GetDestination() const dtGame::Message [inline]
GetMessageType() const dtGame::Message [inline]
GetParameter(const std::string &name)dtGame::Message
GetParameter(const std::string &name) const dtGame::Message
GetSendingActorId() const dtGame::Message [inline]
GetSource() const dtGame::Message [inline]
Message()dtGame::Message
MessageFactory classdtGame::Message [friend]
operator!=(const Message &toCompare) const dtGame::Message [inline]
operator==(const Message &toCompare) const dtGame::Message
SetAboutActorId(const dtCore::UniqueId &newId)dtGame::Message [inline]
SetCausingMessage(const Message *causingMessage)dtGame::Message [inline]
SetDestination(const MachineInfo *mi)dtGame::Message [inline]
SetSendingActorId(const dtCore::UniqueId &newId)dtGame::Message [inline]
SetSource(const MachineInfo &mi)dtGame::Message [inline]
ToDataStream(dtUtil::DataStream &stream) const dtGame::Message [virtual]
ToString(std::string &toFill) const dtGame::Message [virtual]
~Message()dtGame::Message [inline, protected, virtual]


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2.0.0 generated 14 Feb 2008