| AddParameter(MessageParameter *param) | dtGame::Message | [protected] |
| CopyDataTo(Message &msg) const | dtGame::Message | [virtual] |
| FromDataStream(dtUtil::DataStream &stream) | dtGame::Message | [virtual] |
| FromString(const std::string &source) | dtGame::Message | [virtual] |
| GetAboutActorId() const | dtGame::Message | [inline] |
| GetCausingMessage() const | dtGame::Message | [inline] |
| GetDestination() const | dtGame::Message | [inline] |
| GetMessageType() const | dtGame::Message | [inline] |
| GetParameter(const std::string &name) | dtGame::Message | |
| GetParameter(const std::string &name) const | dtGame::Message | |
| GetSendingActorId() const | dtGame::Message | [inline] |
| GetSource() const | dtGame::Message | [inline] |
| Message() | dtGame::Message | |
| MessageFactory class | dtGame::Message | [friend] |
| operator!=(const Message &toCompare) const | dtGame::Message | [inline] |
| operator==(const Message &toCompare) const | dtGame::Message | |
| SetAboutActorId(const dtCore::UniqueId &newId) | dtGame::Message | [inline] |
| SetCausingMessage(const Message *causingMessage) | dtGame::Message | [inline] |
| SetDestination(const MachineInfo *mi) | dtGame::Message | [inline] |
| SetSendingActorId(const dtCore::UniqueId &newId) | dtGame::Message | [inline] |
| SetSource(const MachineInfo &mi) | dtGame::Message | [inline] |
| ToDataStream(dtUtil::DataStream &stream) const | dtGame::Message | [virtual] |
| ToString(std::string &toFill) const | dtGame::Message | [virtual] |
| ~Message() | dtGame::Message | [inline, protected, virtual] |