dtGame::ActorUpdateMessage Member List

This is the complete list of members for dtGame::ActorUpdateMessage, including all inherited members.

ACTOR_TYPE_CATEGORY_PARAMETERdtGame::ActorUpdateMessage [static]
ACTOR_TYPE_NAME_PARAMETERdtGame::ActorUpdateMessage [static]
ActorUpdateMessage()dtGame::ActorUpdateMessage
AddParameter(MessageParameter *param)dtGame::Message [protected]
AddUpdateParameter(const std::string &name, const dtDAL::DataType &type)dtGame::ActorUpdateMessage
AddUpdateParameter(dtDAL::NamedParameter &paramToAdd)dtGame::ActorUpdateMessage [inline]
CopyDataTo(Message &msg) const dtGame::Message [virtual]
FromDataStream(dtUtil::DataStream &stream)dtGame::Message [virtual]
FromString(const std::string &source)dtGame::Message [virtual]
GetAboutActorId() const dtGame::Message [inline]
GetActorType() const dtGame::ActorUpdateMessage
GetActorTypeCategory() const dtGame::ActorUpdateMessage
GetActorTypeName() const dtGame::ActorUpdateMessage
GetCausingMessage() const dtGame::Message [inline]
GetDestination() const dtGame::Message [inline]
GetMessageType() const dtGame::Message [inline]
GetName() const dtGame::ActorUpdateMessage
GetParameter(const std::string &name)dtGame::Message
GetParameter(const std::string &name) const dtGame::Message
GetSendingActorId() const dtGame::Message [inline]
GetSource() const dtGame::Message [inline]
GetUpdateParameter(const std::string &name)dtGame::ActorUpdateMessage
GetUpdateParameter(const std::string &name) const dtGame::ActorUpdateMessage
GetUpdateParameters(std::vector< dtDAL::NamedParameter * > &toFill)dtGame::ActorUpdateMessage
GetUpdateParameters(std::vector< const MessageParameter * > &toFill) const dtGame::ActorUpdateMessage
Message()dtGame::Message
NAME_PARAMETERdtGame::ActorUpdateMessage [static]
operator!=(const Message &toCompare) const dtGame::Message [inline]
operator==(const Message &toCompare) const dtGame::Message
SetAboutActorId(const dtCore::UniqueId &newId)dtGame::Message [inline]
SetActorType(const dtDAL::ActorType &newActorType)dtGame::ActorUpdateMessage
SetActorTypeCategory(const std::string &newTypeCategory)dtGame::ActorUpdateMessage
SetActorTypeName(const std::string &newTypeName)dtGame::ActorUpdateMessage
SetCausingMessage(const Message *causingMessage)dtGame::Message [inline]
SetDestination(const MachineInfo *mi)dtGame::Message [inline]
SetName(const std::string &newName)dtGame::ActorUpdateMessage
SetSendingActorId(const dtCore::UniqueId &newId)dtGame::Message [inline]
SetSource(const MachineInfo &mi)dtGame::Message [inline]
ToDataStream(dtUtil::DataStream &stream) const dtGame::Message [virtual]
ToString(std::string &toFill) const dtGame::Message [virtual]
UPDATE_GROUP_PARAMETERdtGame::ActorUpdateMessage [static]
~ActorUpdateMessage()dtGame::ActorUpdateMessage [protected, virtual]
~Message()dtGame::Message [inline, protected, virtual]


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2.0.0 generated 14 Feb 2008