#include <namedparameter.h>

Public Member Functions | |
| NamedVec3dParameter (const std::string &name, const osg::Vec3d &defaultValue=osg::Vec3d(0.0, 0.0, 0.0), bool isList=false) | |
| virtual const dtDAL::DataType & | GetDataType () const |
| |
| virtual bool | FromString (const std::string &value) |
| |
| virtual void | SetFromProperty (const dtDAL::ActorProperty &property) |
| Sets the message parameter's value from the actor property's value. | |
| virtual void | ApplyValueToProperty (dtDAL::ActorProperty &property) const |
| Sets the actor property's value from the message parameter's value. | |
Protected Member Functions | |
| virtual | ~NamedVec3dParameter () |
| dtDAL::NamedVec3dParameter::NamedVec3dParameter | ( | const std::string & | name, | |
| const osg::Vec3d & | defaultValue = osg::Vec3d(0.0, 0.0, 0.0), |
|||
| bool | isList = false | |||
| ) |
| dtDAL::NamedVec3dParameter::~NamedVec3dParameter | ( | ) | [protected, virtual] |
| virtual const dtDAL::DataType& dtDAL::NamedVec3dParameter::GetDataType | ( | ) | const [inline, virtual] |
| virtual bool dtDAL::NamedVec3dParameter::FromString | ( | const std::string & | value | ) | [inline, virtual] |
| value | the string value to assign the parameter to. |
Reimplemented from dtDAL::NamedGenericParameter< osg::Vec3d >.
| void dtDAL::NamedVec3dParameter::SetFromProperty | ( | const dtDAL::ActorProperty & | property | ) | [virtual] |
Sets the message parameter's value from the actor property's value.
Reimplemented from dtDAL::NamedParameter.
| void dtDAL::NamedVec3dParameter::ApplyValueToProperty | ( | dtDAL::ActorProperty & | property | ) | const [virtual] |
Sets the actor property's value from the message parameter's value.
Reimplemented from dtDAL::NamedParameter.