#include <actorproxyicon.h>
Static Public Attributes | |
| static const IconType | GENERIC |
| static const IconType | CHARACTER |
| static const IconType | STATICMESH |
| static const IconType | SOUND |
| static const IconType | LIGHT |
| static const IconType | PARTICLESYSTEM |
| static const IconType | MESHTERRAIN |
| static const IconType | PLAYERSTART |
| static const IconType | TRIGGER |
| static const IconType | CAMERA |
| static const IconType | WAYPOINT |
Protected Member Functions | |
| IconType (const std::string &name) | |
| dtDAL::ActorProxyIcon::IconType::IconType | ( | const std::string & | name | ) | [inline, protected] |
const ActorProxyIcon::IconType dtDAL::ActorProxyIcon::IconType::GENERIC [static] |
const ActorProxyIcon::IconType dtDAL::ActorProxyIcon::IconType::SOUND [static] |
const ActorProxyIcon::IconType dtDAL::ActorProxyIcon::IconType::LIGHT [static] |
const ActorProxyIcon::IconType dtDAL::ActorProxyIcon::IconType::TRIGGER [static] |
const ActorProxyIcon::IconType dtDAL::ActorProxyIcon::IconType::CAMERA [static] |