dtCore::MoveEarthySkyWithEyePointTransformAzimuth Class Reference

#include <moveearthtransform.h>

List of all members.

Public Member Functions

virtual bool computeLocalToWorldMatrix (osg::Matrix &matrix, osg::NodeVisitor *nv) const
 Get the transformation matrix which moves from local coords to world coords.
virtual bool computeWorldToLocalMatrix (osg::Matrix &matrix, osg::NodeVisitor *nv) const
 Get the transformation matrix which moves from world coords to local coords.
float GetAzimuth () const
void SetAzimuth (float azimuth)


Member Function Documentation

bool dtCore::MoveEarthySkyWithEyePointTransformAzimuth::computeLocalToWorldMatrix ( osg::Matrix &  matrix,
osg::NodeVisitor *  nv 
) const [virtual]

Get the transformation matrix which moves from local coords to world coords.

bool dtCore::MoveEarthySkyWithEyePointTransformAzimuth::computeWorldToLocalMatrix ( osg::Matrix &  matrix,
osg::NodeVisitor *  nv 
) const [virtual]

Get the transformation matrix which moves from world coords to local coords.

float dtCore::MoveEarthySkyWithEyePointTransformAzimuth::GetAzimuth (  )  const [inline]

void dtCore::MoveEarthySkyWithEyePointTransformAzimuth::SetAzimuth ( float  azimuth  )  [inline]


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2.0.0 generated 14 Feb 2008