#include <moveearthtransform.h>
Public Member Functions | |
| virtual bool | computeLocalToWorldMatrix (osg::Matrix &matrix, osg::NodeVisitor *nv) const |
| Get the transformation matrix which moves from local coords to world coords. | |
| virtual bool | computeWorldToLocalMatrix (osg::Matrix &matrix, osg::NodeVisitor *nv) const |
| Get the transformation matrix which moves from world coords to local coords. | |
| float | GetAzimuth () const |
| void | SetAzimuth (float azimuth) |
| bool dtCore::MoveEarthySkyWithEyePointTransformAzimuth::computeLocalToWorldMatrix | ( | osg::Matrix & | matrix, | |
| osg::NodeVisitor * | nv | |||
| ) | const [virtual] |
Get the transformation matrix which moves from local coords to world coords.
| bool dtCore::MoveEarthySkyWithEyePointTransformAzimuth::computeWorldToLocalMatrix | ( | osg::Matrix & | matrix, | |
| osg::NodeVisitor * | nv | |||
| ) | const [virtual] |
Get the transformation matrix which moves from world coords to local coords.
| float dtCore::MoveEarthySkyWithEyePointTransformAzimuth::GetAzimuth | ( | ) | const [inline] |
| void dtCore::MoveEarthySkyWithEyePointTransformAzimuth::SetAzimuth | ( | float | azimuth | ) | [inline] |