#include <submesh.h>
Public Types | |
| typedef osg::Object | BaseClass |
Public Member Functions | |
| virtual osg::Object * | cloneType () const |
| Clone the type of an object, with Object* return type. | |
| virtual osg::Object * | clone (const osg::CopyOp &) const |
| Clone an object, with Object* return type. | |
| virtual bool | isSameKindAs (const osg::Object *) const |
| virtual const char * | libraryName () const |
| return the name of the object's library. | |
| virtual const char * | className () const |
| return the name of the object's class type. | |
Public Attributes | |
| float | mLOD |
| typedef osg::Object dtAnim::SubmeshUserData::BaseClass |
| osg::Object * dtAnim::SubmeshUserData::cloneType | ( | ) | const [virtual] |
Clone the type of an object, with Object* return type.
Must be defined by derived classes.
| osg::Object * dtAnim::SubmeshUserData::clone | ( | const osg::CopyOp & | op | ) | const [virtual] |
Clone an object, with Object* return type.
Must be defined by derived classes.
| virtual bool dtAnim::SubmeshUserData::isSameKindAs | ( | const osg::Object * | ) | const [virtual] |
| const char * dtAnim::SubmeshUserData::libraryName | ( | ) | const [virtual] |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
| const char * dtAnim::SubmeshUserData::className | ( | ) | const [virtual] |
return the name of the object's class type.
Must be defined by derived classes.