dtAnim::SubmeshUserData Class Reference

#include <submesh.h>

List of all members.

Public Types

typedef osg::Object BaseClass

Public Member Functions

virtual osg::Object * cloneType () const
 Clone the type of an object, with Object* return type.
virtual osg::Object * clone (const osg::CopyOp &) const
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const osg::Object *) const
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.

Public Attributes

float mLOD


Member Typedef Documentation

typedef osg::Object dtAnim::SubmeshUserData::BaseClass


Member Function Documentation

osg::Object * dtAnim::SubmeshUserData::cloneType (  )  const [virtual]

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

osg::Object * dtAnim::SubmeshUserData::clone ( const osg::CopyOp &  op  )  const [virtual]

Clone an object, with Object* return type.

Must be defined by derived classes.

virtual bool dtAnim::SubmeshUserData::isSameKindAs ( const osg::Object *   )  const [virtual]

const char * dtAnim::SubmeshUserData::libraryName (  )  const [virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

const char * dtAnim::SubmeshUserData::className (  )  const [virtual]

return the name of the object's class type.

Must be defined by derived classes.


Member Data Documentation

float dtAnim::SubmeshUserData::mLOD


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2.0.0 generated 14 Feb 2008