dtAnim::Cal3DModelWrapper Member List

This is the complete list of members for dtAnim::Cal3DModelWrapper, including all inherited members.

AttachMesh(int meshID)dtAnim::Cal3DModelWrapper
BeginRenderingQuery()dtAnim::Cal3DModelWrapper [inline]
BlendCycle(int id, float weight, float delay)dtAnim::Cal3DModelWrapper
Cal3DModelWrapper(CalModel *model)dtAnim::Cal3DModelWrapper
ClearCycle(int id, float delay)dtAnim::Cal3DModelWrapper
DetachMesh(int meshID)dtAnim::Cal3DModelWrapper
EndRenderingQuery()dtAnim::Cal3DModelWrapper [inline]
ExecuteAction(int id, float delayIn, float delayOut, float weightTgt=1.0f, bool autoLock=false)dtAnim::Cal3DModelWrapper
GetAmbientColor(unsigned char *colorBuffer)dtAnim::Cal3DModelWrapper [inline]
GetAnimationTime()dtAnim::Cal3DModelWrapper
GetBoneAbsoluteRotation(unsigned int boneID) const dtAnim::Cal3DModelWrapper
GetBoneAbsoluteRotationForKeyFrame(unsigned int animid, unsigned int boneid, unsigned int keyframeindex) const dtAnim::Cal3DModelWrapper
GetBoneAbsoluteTranslation(unsigned int boneID) const dtAnim::Cal3DModelWrapper
GetBoneRelativeRotation(unsigned int boneID) const dtAnim::Cal3DModelWrapper
GetCalModel()dtAnim::Cal3DModelWrapper
GetCalModel() const dtAnim::Cal3DModelWrapper
GetCoreAnimationCount() const dtAnim::Cal3DModelWrapper
GetCoreAnimationDuration(int animID) const dtAnim::Cal3DModelWrapper
GetCoreAnimationIDByName(const std::string &name)dtAnim::Cal3DModelWrapper
GetCoreAnimationKeyframeCount(int animID) const dtAnim::Cal3DModelWrapper
GetCoreAnimationKeyframeCountForTrack(int animID, int boneID) const dtAnim::Cal3DModelWrapper
GetCoreAnimationName(int animID) const dtAnim::Cal3DModelWrapper
GetCoreAnimationTrackCount(int animID) const dtAnim::Cal3DModelWrapper
GetCoreBoneChildrenIDs(int parentCoreBoneID, std::vector< int > &toFill) const dtAnim::Cal3DModelWrapper
GetCoreBoneID(const std::string &name) const dtAnim::Cal3DModelWrapper
GetCoreBoneNames(std::vector< std::string > &toFill) const dtAnim::Cal3DModelWrapper
GetCoreMaterial(int matID)dtAnim::Cal3DModelWrapper [inline]
GetCoreMaterialAmbient(int matID) const dtAnim::Cal3DModelWrapper
GetCoreMaterialCount() const dtAnim::Cal3DModelWrapper [inline]
GetCoreMaterialDiffuse(int matID) const dtAnim::Cal3DModelWrapper
GetCoreMaterialName(int matID) const dtAnim::Cal3DModelWrapper [inline]
GetCoreMaterialShininess(int matID) const dtAnim::Cal3DModelWrapper
GetCoreMaterialSpecular(int matID) const dtAnim::Cal3DModelWrapper
GetCoreMeshCount() const dtAnim::Cal3DModelWrapper [inline]
GetCoreMeshName(int meshID) const dtAnim::Cal3DModelWrapper
GetCoreTrackKeyFrameQuat(unsigned int animID, unsigned int boneID, unsigned int keyframeindex) const dtAnim::Cal3DModelWrapper
GetDiffuseColor(unsigned char *colorBuffer)dtAnim::Cal3DModelWrapper [inline]
GetFaceCount()dtAnim::Cal3DModelWrapper [inline]
GetFaces(int *faces)dtAnim::Cal3DModelWrapper [inline]
GetMapCount()dtAnim::Cal3DModelWrapper [inline]
GetMapUserData(int mapID)dtAnim::Cal3DModelWrapper [inline]
GetMeshCount()dtAnim::Cal3DModelWrapper [inline]
GetNormals(float *normals, int stride=0)dtAnim::Cal3DModelWrapper [inline]
GetParentBoneID(unsigned int boneID) const dtAnim::Cal3DModelWrapper
GetRootBoneIDs(std::vector< int > &toFill) const dtAnim::Cal3DModelWrapper
GetShininess()dtAnim::Cal3DModelWrapper [inline]
GetSpecularColor(unsigned char *colorBuffer)dtAnim::Cal3DModelWrapper [inline]
GetSubmeshCount(int submeshID)dtAnim::Cal3DModelWrapper [inline]
GetTextureCoords(int mapID, float *coords, int stride=0)dtAnim::Cal3DModelWrapper [inline]
GetVertexCount()dtAnim::Cal3DModelWrapper [inline]
GetVertices(float *vertBuffer, int stride=0)dtAnim::Cal3DModelWrapper [inline]
HasAnimation(int animID) const dtAnim::Cal3DModelWrapper
HasBone(int boneID) const dtAnim::Cal3DModelWrapper
HasTrackForBone(unsigned int animID, int boneID) const dtAnim::Cal3DModelWrapper
NULL_BONEdtAnim::Cal3DModelWrapper [static]
RemoveAction(int id)dtAnim::Cal3DModelWrapper
SelectMeshSubmesh(int meshID, int submeshID)dtAnim::Cal3DModelWrapper [inline]
SetAnimationTime(float time)dtAnim::Cal3DModelWrapper
SetCalModel(CalModel *model)dtAnim::Cal3DModelWrapper
SetLODLevel(float level)dtAnim::Cal3DModelWrapper [inline]
SetMaterialSet(int materialSetID)dtAnim::Cal3DModelWrapper [inline]
Update(float deltaTime)dtAnim::Cal3DModelWrapper [inline]
UpdateAnimation(float deltaTime)dtAnim::Cal3DModelWrapper [inline]
UpdateMorphTargetMixer(float deltaTime)dtAnim::Cal3DModelWrapper [inline]
UpdatePhysique()dtAnim::Cal3DModelWrapper [inline]
UpdateSkeleton()dtAnim::Cal3DModelWrapper [inline]
UpdateSpringSystem(float deltaTime)dtAnim::Cal3DModelWrapper [inline]
~Cal3DModelWrapper()dtAnim::Cal3DModelWrapper [protected, virtual]


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2.0.0 generated 14 Feb 2008