dtAnim::AnimationChannel Member List

This is the complete list of members for dtAnim::AnimationChannel, including all inherited members.

Animatable()dtAnim::Animatable
Animatable(const Animatable &pAnim)dtAnim::Animatable
AnimationChannel()dtAnim::AnimationChannel
AnimationChannel(Cal3DModelWrapper *pModelWrapper, AnimationWrapper *pAnimationWrapper)dtAnim::AnimationChannel
AnimationChannel(const AnimationChannel &)dtAnim::AnimationChannel [protected]
Clone(Cal3DModelWrapper *wrapper) const dtAnim::AnimationChannel [virtual]
ForceFadeOut(float time)dtAnim::AnimationChannel [virtual]
GetAnimation()dtAnim::AnimationChannel
GetAnimation() const dtAnim::AnimationChannel
GetBaseWeight() const dtAnim::Animatable
GetCurrentWeight() const dtAnim::Animatable
GetElapsedTime() const dtAnim::Animatable
GetEndTime() const dtAnim::Animatable
GetFadeIn() const dtAnim::Animatable
GetFadeOut() const dtAnim::Animatable
GetMaxDuration() const dtAnim::AnimationChannel
GetModel()dtAnim::AnimationChannel
GetModel() const dtAnim::AnimationChannel
GetName() const dtAnim::Animatable
GetSpeed() const dtAnim::Animatable
GetStartDelay() const dtAnim::Animatable
GetStartTime() const dtAnim::Animatable
IsAction() const dtAnim::AnimationChannel
IsActive() const dtAnim::Animatable
IsLooping() const dtAnim::AnimationChannel
operator=(const AnimationChannel &)dtAnim::AnimationChannel [protected]
dtAnim::Animatable::operator=(const Animatable &pAnim)dtAnim::Animatable
Prune()dtAnim::AnimationChannel [virtual]
Recalculate()dtAnim::AnimationChannel [virtual]
SetAction(bool b)dtAnim::AnimationChannel
SetActive(bool b)dtAnim::Animatable [protected]
SetAnimation(AnimationWrapper *pAnimation)dtAnim::AnimationChannel
SetBaseWeight(float f)dtAnim::Animatable
SetCurrentWeight(float weight)dtAnim::Animatable
SetElapsedTime(float t)dtAnim::Animatable
SetEndTime(float t)dtAnim::Animatable [protected]
SetFadeIn(float f)dtAnim::Animatable
SetFadeOut(float f)dtAnim::Animatable
SetLooping(bool b)dtAnim::AnimationChannel
SetMaxDuration(float b)dtAnim::AnimationChannel
SetModel(Cal3DModelWrapper *pWrapper)dtAnim::AnimationChannel
SetName(const std::string &)dtAnim::Animatable
SetPrune(bool b)dtAnim::Animatable [protected]
SetSpeed(float speed)dtAnim::Animatable
SetStartDelay(float t)dtAnim::Animatable
SetStartTime(float t)dtAnim::Animatable
ShouldPrune() const dtAnim::Animatable
Update(float dt)dtAnim::AnimationChannel [virtual]
~Animatable()dtAnim::Animatable [protected, virtual]
~AnimationChannel()dtAnim::AnimationChannel [protected]


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2.0.0 generated 14 Feb 2008