#include <taskactorrollup.h>

Public Member Functions | |
| TaskActorRollupProxy () | |
| Constructs the rollup task actor proxy. | |
| virtual void | NotifyScoreChanged (const TaskActorProxy &childTask) |
| Updates this tasks total score tracking based on the newly changed child task. | |
Protected Member Functions | |
| virtual | ~TaskActorRollupProxy () |
| Destroys the proxy. | |
| virtual void | CreateActor () |
| Create the underlying rollup task actor to be managed by this proxy. | |
It contains properties to track the number of occurances of an event as well as determine how many times a game event is listened for before completeness can occur.
| dtActors::TaskActorRollupProxy::TaskActorRollupProxy | ( | ) |
Constructs the rollup task actor proxy.
| dtActors::TaskActorRollupProxy::~TaskActorRollupProxy | ( | ) | [protected, virtual] |
Destroys the proxy.
| void dtActors::TaskActorRollupProxy::NotifyScoreChanged | ( | const TaskActorProxy & | childTask | ) | [virtual] |
Updates this tasks total score tracking based on the newly changed child task.
| childTask | The child task that issued the score changed notify. |
Reimplemented from dtActors::TaskActorProxy.
| void dtActors::TaskActorRollupProxy::CreateActor | ( | ) | [protected, virtual] |
Create the underlying rollup task actor to be managed by this proxy.
Reimplemented from dtActors::TaskActorProxy.