dtActors::GameMeshActor::GameMeshLoader Class Reference

Inner class for implementing the loadable interface. More...

#include <gamemeshactor.h>

Inheritance diagram for dtActors::GameMeshActor::GameMeshLoader:

dtCore::Loadable

List of all members.

Public Member Functions

 GameMeshLoader ()
 ~GameMeshLoader ()
void SetMeshFilename (const std::string &newFilename)
 Sets the mesh file name on the super class.


Detailed Description

Inner class for implementing the loadable interface.

Constructor & Destructor Documentation

dtActors::GameMeshActor::GameMeshLoader::GameMeshLoader (  )  [inline]

dtActors::GameMeshActor::GameMeshLoader::~GameMeshLoader (  )  [inline]


Member Function Documentation

void dtActors::GameMeshActor::GameMeshLoader::SetMeshFilename ( const std::string &  newFilename  )  [inline]

Sets the mesh file name on the super class.

Provided since the base class doesn't let you set this without using load.


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2.0.0 generated 14 Feb 2008