dtActors::EnvActorProxy Class Reference

#include <envactor.h>

Inheritance diagram for dtActors::EnvActorProxy:

dtGame::IEnvGameActorProxy dtGame::GameActorProxy dtDAL::PhysicalActorProxy dtDAL::TransformableActorProxy dtDAL::ActorProxy

List of all members.

Public Member Functions

 EnvActorProxy ()
virtual void BuildPropertyMap ()
 Creates the properties associated with this proxy.
virtual void CreateActor ()
 Instantiates the actor that the proxy abstracts.

Protected Member Functions

virtual ~EnvActorProxy ()


Constructor & Destructor Documentation

EnvActorProxy::EnvActorProxy (  ) 

EnvActorProxy::~EnvActorProxy (  )  [protected, virtual]


Member Function Documentation

void EnvActorProxy::BuildPropertyMap (  )  [virtual]

Creates the properties associated with this proxy.

Reimplemented from dtGame::GameActorProxy.

void EnvActorProxy::CreateActor (  )  [virtual]

Instantiates the actor that the proxy abstracts.

This must ALSO call SetGameActorProxy

Implements dtGame::GameActorProxy.


http://www.delta3d.org
2.0.0 generated 14 Feb 2008