#include <envactor.h>

Public Member Functions | |
| EnvActorProxy () | |
| virtual void | BuildPropertyMap () |
| Creates the properties associated with this proxy. | |
| virtual void | CreateActor () |
| Instantiates the actor that the proxy abstracts. | |
Protected Member Functions | |
| virtual | ~EnvActorProxy () |
| EnvActorProxy::EnvActorProxy | ( | ) |
| EnvActorProxy::~EnvActorProxy | ( | ) | [protected, virtual] |
| void EnvActorProxy::BuildPropertyMap | ( | ) | [virtual] |
| void EnvActorProxy::CreateActor | ( | ) | [virtual] |
Instantiates the actor that the proxy abstracts.
This must ALSO call SetGameActorProxy
Implements dtGame::GameActorProxy.