#include <coordinateconfigactor.h>

Public Member Functions | |
| CoordinateConfigActorProxy () | |
| void | CreateActor () |
| Create the actual actor this proxy encapsulates. | |
| void | BuildPropertyMap () |
| Builds the properties associated with this actor proxy. | |
| virtual dtDAL::ActorProxyIcon * | GetBillBoardIcon () |
| Gets the billboard used to represent static meshes if this proxy's render mode is RenderMode::DRAW_BILLBOARD_ICON. | |
| virtual const ActorProxy::RenderMode & | GetRenderMode () |
| Gets the current render mode for positional lights. | |
Protected Member Functions | |
| virtual | ~CoordinateConfigActorProxy () |
| dtActors::CoordinateConfigActorProxy::CoordinateConfigActorProxy | ( | ) |
| dtActors::CoordinateConfigActorProxy::~CoordinateConfigActorProxy | ( | ) | [protected, virtual] |
| void dtActors::CoordinateConfigActorProxy::CreateActor | ( | ) | [inline, virtual] |
| void dtActors::CoordinateConfigActorProxy::BuildPropertyMap | ( | ) | [virtual] |
| dtDAL::ActorProxyIcon * dtActors::CoordinateConfigActorProxy::GetBillBoardIcon | ( | ) | [virtual] |
Gets the billboard used to represent static meshes if this proxy's render mode is RenderMode::DRAW_BILLBOARD_ICON.
Reimplemented from dtDAL::ActorProxy.
| virtual const ActorProxy::RenderMode& dtActors::CoordinateConfigActorProxy::GetRenderMode | ( | ) | [inline, virtual] |
Gets the current render mode for positional lights.
Reimplemented from dtDAL::ActorProxy.