dtActors::BezierControllerActorProxy Member List

This is the complete list of members for dtActors::BezierControllerActorProxy, including all inherited members.

ActionActorProxy()dtActors::ActionActorProxy [inline]
ActorPluginRegistry classdtDAL::ActorProxy [friend]
ActorProxy()dtDAL::ActorProxy
AddProperty(ActorProperty *newProp)dtDAL::ActorProxy
BezierControllerActorProxy()dtActors::BezierControllerActorProxy [inline]
BuildPropertyMap()dtActors::BezierControllerActorProxy [virtual]
Clone()dtDAL::ActorProxy [virtual]
CreateActor()dtActors::BezierControllerActorProxy [protected, virtual]
GetActor()dtDAL::ActorProxy
GetActor(TActorPtr &actorType)dtDAL::ActorProxy [inline]
GetActor() const dtDAL::ActorProxy
GetActor(TActorPtr &actorType) const dtDAL::ActorProxy [inline]
GetActorParentObject()dtActors::MotionActionActorProxy
GetActorParentRelation()dtActors::MotionActionActorProxy
GetActorStartNode()dtActors::BezierControllerActorProxy
GetActorTargetObject()dtActors::MotionActionActorProxy
GetActorType() const dtDAL::ActorProxy [inline]
GetBillBoardIcon()dtDAL::ActorProxy [virtual]
GetClassHierarchy() const dtDAL::ActorProxy [inline]
GetClassName() const dtDAL::ActorProxy [inline]
GetId() const dtDAL::ActorProxy
GetLinkedActor(const std::string &name) const dtDAL::ActorProxy
GetLinkedActor(const std::string &name)dtDAL::ActorProxy
GetName() const dtDAL::ActorProxy
GetProperty(const std::string &name)dtDAL::ActorProxy
GetProperty(const std::string &name, PropertyType *&property)dtDAL::ActorProxy [inline]
GetProperty(const std::string &name) const dtDAL::ActorProxy
GetProperty(const std::string &name, const PropertyType *&property) const dtDAL::ActorProxy [inline]
GetPropertyList(std::vector< ActorProperty * > &propList)dtDAL::ActorProxy
GetPropertyList(std::vector< const ActorProperty * > &propList) const dtDAL::ActorProxy
GetRenderMode()dtDAL::ActorProxy [virtual]
GetResource(const std::string &name)dtDAL::ActorProxy
GetResource(const std::string &name) const dtDAL::ActorProxy
GetRotation()dtActors::MotionActionActorProxy
GetScale()dtActors::MotionActionActorProxy
GetTranslation()dtActors::MotionActionActorProxy
IsGameActorProxy() const dtDAL::ActorProxy [inline, virtual]
IsGhostProxy() const dtDAL::ActorProxy [virtual]
IsInSTAGE() const dtDAL::ActorProxy
IsInstanceOf(const std::string &name) const dtDAL::ActorProxy [inline]
IsPlaceable() const dtActors::BezierControllerActorProxy [inline, virtual]
dtActors::MotionActionActorProxy::IsPlaceable()dtActors::MotionActionActorProxy
mBillBoardIcondtDAL::ActorProxy [protected]
mNumControllersdtActors::BezierControllerActorProxy [protected, static]
OnRemove() const dtDAL::ActorProxy [virtual]
operator!=(const ActorProxy &rhs) const dtDAL::ActorProxy [inline]
operator==(const ActorProxy &rhs) const dtDAL::ActorProxy [inline]
RemoveProperty(const std::string &nameToRemove)dtDAL::ActorProxy [protected]
SetActor(dtCore::DeltaDrawable &actor)dtDAL::ActorProxy [protected]
SetActorParentObject(ActorProxy *proxy)dtActors::MotionActionActorProxy
SetActorParentRelation(ParentRelationEnum &e)dtActors::MotionActionActorProxy
SetActorStartNode(ActorProxy *node)dtActors::BezierControllerActorProxy
SetActorTargetObject(ActorProxy *node)dtActors::MotionActionActorProxy
SetBillBoardIcon(ActorProxyIcon *icon)dtDAL::ActorProxy [virtual]
SetClassName(const std::string &name)dtDAL::ActorProxy [protected]
SetId(const dtCore::UniqueId &newId)dtDAL::ActorProxy
SetLinkedActor(const std::string &name, ActorProxy *newValue)dtDAL::ActorProxy
SetName(const std::string &name)dtDAL::ActorProxy
SetResource(const std::string &name, ResourceDescriptor *source)dtDAL::ActorProxy
SetRotation(const osg::Vec3 &rotation)dtActors::MotionActionActorProxy
SetScale(const osg::Vec3 &scale)dtActors::MotionActionActorProxy
SetTranslation(const osg::Vec3 &translation)dtActors::MotionActionActorProxy
~ActionActorProxy()dtActors::ActionActorProxy [inline, protected, virtual]
~ActorProxy()dtDAL::ActorProxy [protected, virtual]
~BezierControllerActorProxy()dtActors::BezierControllerActorProxy [inline, protected]
~MotionActionActorProxy()dtActors::MotionActionActorProxy [inline, protected, virtual]


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2.0.0 generated 14 Feb 2008