#include <basicenvironmentactorproxy.h>

Public Member Functions | |
| BasicEnvironmentActorProxy () | |
| Constructor. | |
| virtual void | CreateActor () |
| Creates the actor associated with this proxy. | |
| virtual void | BuildPropertyMap () |
| Builds the properties of this environment actor proxy. | |
| virtual void | BuildInvokables () |
| Builds the invokables of this environment actor proxy. | |
| virtual void | OnEnteredWorld () |
| Called when this actor is added to the game manager. | |
| virtual bool | IsPlaceable () const |
| This actor is global. | |
Protected Member Functions | |
| virtual | ~BasicEnvironmentActorProxy () |
| Destructor. | |
| dtActors::BasicEnvironmentActorProxy::BasicEnvironmentActorProxy | ( | ) |
Constructor.
| dtActors::BasicEnvironmentActorProxy::~BasicEnvironmentActorProxy | ( | ) | [protected, virtual] |
Destructor.
| virtual void dtActors::BasicEnvironmentActorProxy::CreateActor | ( | ) | [inline, virtual] |
| void dtActors::BasicEnvironmentActorProxy::BuildPropertyMap | ( | ) | [virtual] |
| void dtActors::BasicEnvironmentActorProxy::BuildInvokables | ( | ) | [virtual] |
| void dtActors::BasicEnvironmentActorProxy::OnEnteredWorld | ( | ) | [virtual] |
| virtual bool dtActors::BasicEnvironmentActorProxy::IsPlaceable | ( | ) | const [inline, virtual] |