| ABS_CS enum value | dtCore::Transformable | |
| AddChild(DeltaDrawable *child) | dtCore::Transformable | [virtual] |
| AddedToScene(Scene *scene) | dtCore::Transformable | [virtual] |
| AddSender(Base *sender) | dtCore::Base | |
| AnimationGameActor(dtGame::GameActorProxy &proxy) | dtActors::AnimationGameActor | |
| Base(const std::string &name="base") | dtCore::Base | |
| CanBeChild(DeltaDrawable *child) const | dtCore::DeltaDrawable | |
| ClearCollisionGeometry() | dtCore::Transformable | |
| COLLISION_GEODE_ID | dtCore::Transformable | [static] |
| CoordSysEnum enum name | dtCore::Transformable | |
| DeltaDrawable(const std::string &name="DeltaDrawable") | dtCore::DeltaDrawable | [protected] |
| DynamicsEnabled() const | dtCore::Physical | |
| Emancipate() | dtCore::DeltaDrawable | |
| EnableDynamics(bool enable=true) | dtCore::Physical | |
| FilterContact(dContact *contact, Transformable *collider) | dtCore::Physical | [inline, virtual] |
| GameActor(GameActorProxy &proxy) | dtGame::GameActor | |
| GetAbsoluteMatrix(const osg::Node *node, osg::Matrix &wcMatrix) | dtCore::Transformable | [static] |
| GetBodyID() const | dtCore::Physical | |
| GetBoundingSphere(osg::Vec3 *center, float *radius) | dtCore::DeltaDrawable | |
| GetCenterOfGravity(osg::Vec3 &dest) const | dtCore::Physical | |
| GetChild(unsigned int idx) | dtCore::DeltaDrawable | [inline] |
| GetChild(unsigned int idx) const | dtCore::DeltaDrawable | [inline] |
| GetChildIndex(const DeltaDrawable *child) const | dtCore::DeltaDrawable | |
| GetCollisionCategoryBits() const | dtCore::Transformable | |
| GetCollisionCollideBits() const | dtCore::Transformable | |
| GetCollisionDetection() const | dtCore::Transformable | |
| GetCollisionGeomDimensions(std::vector< float > &dimensions) | dtCore::Transformable | |
| GetCollisionGeomType() const | dtCore::Transformable | |
| GetGameActorProxy() | dtGame::GameActor | [inline] |
| GetGameActorProxy() const | dtGame::GameActor | [inline] |
| GetGeomID() const | dtCore::Transformable | [inline] |
| GetHelper() | dtActors::AnimationGameActor | |
| GetHelper() const | dtActors::AnimationGameActor | |
| GetInertiaTensor(osg::Matrix &mat) const | dtCore::Physical | |
| GetIsRenderingProxyNode() const | dtCore::Transformable | [inline, virtual] |
| GetMass(dMass *mass) const | dtCore::Physical | |
| GetMass() const | dtCore::Physical | |
| GetMatrix() const | dtCore::Transformable | |
| GetMatrixNode() | dtCore::Transformable | [inline] |
| GetMatrixNode() const | dtCore::Transformable | [inline] |
| GetName() const | dtCore::Base | |
| GetNormalRescaling() const | dtCore::Transformable | |
| GetNumChildren() const | dtCore::DeltaDrawable | [inline] |
| GetOSGNode() | dtCore::Transformable | [virtual] |
| GetOSGNode() const | dtCore::Transformable | [virtual] |
| GetParent() | dtCore::DeltaDrawable | [inline] |
| GetParent() const | dtCore::DeltaDrawable | [inline] |
| GetProxyNode() | dtCore::DeltaDrawable | [inline, protected] |
| GetProxyNode() const | dtCore::DeltaDrawable | [inline, protected] |
| GetRenderCollisionGeometry() const | dtCore::Transformable | [inline] |
| GetSceneParent() | dtCore::DeltaDrawable | [inline] |
| GetSceneParent() const | dtCore::DeltaDrawable | [inline] |
| GetShaderGroup() const | dtGame::GameActor | [inline] |
| GetTransform(Transform &xform, CoordSysEnum cs=ABS_CS) const | dtCore::Transformable | [virtual] |
| GetUniqueId() const | dtCore::Base | [inline] |
| IsPublished() const | dtGame::GameActor | [inline] |
| IsRemote() const | dtGame::GameActor | [inline] |
| mGeomTransform | dtCore::Transformable | [protected] |
| mHelper | dtActors::AnimationGameActor | [protected] |
| OnEnteredWorld() | dtGame::GameActor | [inline, protected, virtual] |
| OnMessage(MessageData *data) | dtCore::Base | [inline, virtual] |
| OnOrphaned() | dtCore::DeltaDrawable | [protected, virtual] |
| OnShaderGroupChanged() | dtGame::GameActor | [virtual] |
| Physical(const std::string &name="Physical") | dtCore::Physical | |
| Physical(TransformableNode &node, const std::string &name="Physical") | dtCore::Physical | |
| PostPhysicsStepUpdate() | dtCore::Physical | [virtual] |
| PrePhysicsStepUpdate() | dtCore::Transformable | [virtual] |
| ProcessMessage(const Message &message) | dtGame::GameActor | [virtual] |
| REL_CS enum value | dtCore::Transformable | |
| RemoveChild(DeltaDrawable *child) | dtCore::Transformable | [virtual] |
| RemoveSender(Base *sender) | dtCore::Base | |
| RenderCollisionGeometry(bool enable=true) | dtCore::Transformable | |
| RenderProxyNode(bool enable=true) | dtCore::Transformable | [virtual] |
| ReplaceMatrixNode(TransformableNode *matrixTransform) | dtCore::Transformable | [protected] |
| SendMessage(const std::string &message="", void *data=0) | dtCore::Base | |
| SetBodyID(dBodyID bodyID) | dtCore::Physical | |
| SetCenterOfGravity(const osg::Vec3 ¢erOfGravity) | dtCore::Physical | |
| SetCollisionBox(float lx, float ly, float lz) | dtCore::Transformable | |
| SetCollisionBox(osg::Node *node=0) | dtCore::Transformable | |
| SetCollisionCappedCylinder(float radius, float length) | dtCore::Transformable | |
| SetCollisionCappedCylinder(osg::Node *node=NULL) | dtCore::Transformable | |
| SetCollisionCategoryBits(unsigned long bits) | dtCore::Transformable | |
| SetCollisionCollideBits(unsigned long bits) | dtCore::Transformable | |
| SetCollisionDetection(bool enabled) | dtCore::Transformable | |
| SetCollisionGeom(dGeomID geom) | dtCore::Transformable | |
| SetCollisionMesh(osg::Node *node=NULL) | dtCore::Transformable | |
| SetCollisionRay(float length) | dtCore::Transformable | |
| SetCollisionSphere(float radius) | dtCore::Transformable | |
| SetCollisionSphere(osg::Node *node=0) | dtCore::Transformable | |
| SetInertiaTensor(const osg::Matrix &inertiaTensor) | dtCore::Physical | |
| SetMass(const dMass *mass) | dtCore::Physical | |
| SetMass(float mass) | dtCore::Physical | |
| SetMatrix(const osg::Matrix &mat) | dtCore::Transformable | |
| SetModel(const std::string &modelFile) | dtActors::AnimationGameActor | [virtual] |
| SetName(const std::string &name) | dtCore::Base | |
| SetNormalRescaling(bool enable) | dtCore::Transformable | |
| SetParent(DeltaDrawable *parent) | dtCore::DeltaDrawable | [inline, virtual] |
| SetProxyNode(osg::Node *proxyNode) | dtCore::DeltaDrawable | [protected] |
| SetShaderGroup(const std::string &groupName) | dtGame::GameActor | [virtual] |
| SetTransform(const Transform &xform, CoordSysEnum cs=ABS_CS) | dtCore::Transformable | [virtual] |
| SetUniqueId(const UniqueId &id) | dtCore::Base | [inline] |
| TickLocal(const Message &tickMessage) | dtGame::GameActor | [virtual] |
| TickRemote(const Message &tickMessage) | dtGame::GameActor | [virtual] |
| Transformable(const std::string &name="Transformable") | dtCore::Transformable | |
| Transformable(TransformableNode &node, const std::string &name="Transformable") | dtCore::Transformable | |
| TransformableNode typedef | dtCore::Transformable | |
| ~AnimationGameActor() | dtActors::AnimationGameActor | [protected, virtual] |
| ~Base() | dtCore::Base | [protected, virtual] |
| ~DeltaDrawable() | dtCore::DeltaDrawable | [protected, virtual] |
| ~GameActor() | dtGame::GameActor | [protected, virtual] |
| ~Physical() | dtCore::Physical | [protected, virtual] |
| ~Transformable() | dtCore::Transformable | [protected, virtual] |