#include <actionactorproxy.h>

Public Member Functions | |
| ActionActorProxy () | |
| void | BuildPropertyMap () |
| This method is called by the actor registry which instructs the proxy to create its properties. | |
Protected Member Functions | |
| virtual | ~ActionActorProxy () |
| dtActors::ActionActorProxy::ActionActorProxy | ( | ) | [inline] |
| virtual dtActors::ActionActorProxy::~ActionActorProxy | ( | ) | [inline, protected, virtual] |
| void dtActors::ActionActorProxy::BuildPropertyMap | ( | ) | [virtual] |
This method is called by the actor registry which instructs the proxy to create its properties.
Methods implementing this should be sure to call their parent class's buildPropertyMap method to ensure all properties in the proxy inheritance hierarchy are correcly added to the property map.
Implements dtDAL::ActorProxy.
Reimplemented in dtActors::BezierControllerActorProxy, and dtActors::MotionActionActorProxy.