#include <waypoint.h>
Public Types | |
| enum | RenderFlag { RENDER_DEFAULT = 0, RENDER_RED, RENDER_GREEN, RENDER_BLUE } |
Public Member Functions | |
| Waypoint () | |
| Waypoint (const WaypointActor *pActor) | |
| Waypoint (const osg::Vec3 &pPos) | |
| ~Waypoint () | |
| bool | operator== (const Waypoint &pWay) const |
| bool | operator!= (const Waypoint &pWay) const |
| void | Set (const WaypointActor *pActor) |
| const osg::Vec3 & | GetPosition () const |
| void | SetPosition (const osg::Vec3 &pVec) |
| void | SetID (unsigned pID) |
| unsigned | GetID () const |
| void | SetRenderFlag (RenderFlag rf) const |
| RenderFlag | GetRenderFlag () const |
| void | SetGradient (float pGradient) const |
| float | GetGradient () const |
| dtAI::Waypoint::Waypoint | ( | ) |
| dtAI::Waypoint::Waypoint | ( | const WaypointActor * | pActor | ) |
| dtAI::Waypoint::Waypoint | ( | const osg::Vec3 & | pPos | ) |
| dtAI::Waypoint::~Waypoint | ( | ) |
| bool dtAI::Waypoint::operator== | ( | const Waypoint & | pWay | ) | const |
| bool dtAI::Waypoint::operator!= | ( | const Waypoint & | pWay | ) | const |
| void dtAI::Waypoint::Set | ( | const WaypointActor * | pActor | ) |
| const osg::Vec3 & dtAI::Waypoint::GetPosition | ( | ) | const |
| void dtAI::Waypoint::SetPosition | ( | const osg::Vec3 & | pVec | ) |
| void dtAI::Waypoint::SetID | ( | unsigned | pID | ) |
| unsigned dtAI::Waypoint::GetID | ( | ) | const |
| void dtAI::Waypoint::SetRenderFlag | ( | RenderFlag | rf | ) | const [inline] |
| RenderFlag dtAI::Waypoint::GetRenderFlag | ( | ) | const [inline] |
| void dtAI::Waypoint::SetGradient | ( | float | pGradient | ) | const |
| float dtAI::Waypoint::GetGradient | ( | ) | const |