GameEventMessageParameter Class Reference

The GameEventMessageParameter stores a unique id that can be used to get the associated game event from the EventManager. More...

#include <namedparameter.h>


Detailed Description

The GameEventMessageParameter stores a unique id that can be used to get the associated game event from the EventManager.

See also:
dtDAL::GameEventManager

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2.0.0 generated 14 Feb 2008