GameEventMessageParameter Class Reference
The GameEventMessageParameter stores a unique id that can be used to get the associated game event from the EventManager.
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#include <namedparameter.h>
Detailed Description
The GameEventMessageParameter stores a unique id that can be used to get the associated game event from the EventManager.
- See also:
- dtDAL::GameEventManager
2.0.0
generated 14 Feb 2008