cal3dgameactor.cpp File Reference
#include <dtActors/cal3dgameactor.h>
#include <dtDAL/groupactorproperty.h>
#include <dtGame/gamemanager.h>
#include <dtGame/actorupdatemessage.h>
#include <dtDAL/enginepropertytypes.h>
#include <dtDAL/actorproxyicon.h>
#include <dtAnim/submesh.h>
#include <dtAnim/skeletaldrawable.h>
#include <dtAnim/cal3ddatabase.h>
#include <dtAnim/cal3dmodelwrapper.h>
#include <dtAnim/cal3danimator.h>
#include <dtCore/scene.h>
#include <dtGame/basemessages.h>
#include <dtCore/system.h>
#include <dtGame/invokable.h>
#include <dtDAL/functor.h>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/Material>
#include <osg/PolygonMode>
#include <dtUtil/bits.h>
#include <cstddef>
2.0.0
generated 14 Feb 2008