#include <dtGame/message.h>#include <dtGame/messageparameter.h>#include <dtDAL/gameevent.h>Namespaces | |
| namespace | dtGame |
Classes | |
| class | dtGame::TickMessage |
| class | dtGame::TimerElapsedMessage |
| class | dtGame::TimeChangeMessage |
| class | dtGame::MapMessage |
| Message used for all of the map change, close, load, etc messages. More... | |
| class | dtGame::GameEventMessage |
| class | dtGame::ActorPublishedMessage |
| class | dtGame::ActorDeletedMessage |
| class | dtGame::NetServerRejectMessage |
| class | dtGame::RestartMessage |
| class | dtGame::ServerMessageRejected |