audiomanager.h File Reference

#include <cstddef>
#include <vector>
#include <queue>
#include <map>
#include <string>
#include <AL/al.h>
#include <AL/alc.h>
#include <dtCore/base.h>
#include <dtCore/transformable.h>
#include <dtAudio/listener.h>
#include <dtAudio/sound.h>
#include <dtAudio/export.h>
#include <osg/Vec3>

Namespaces

namespace  dtAudio

Classes

class  dtAudio::AudioManager
 dtAudio::AudioManager More...
struct  dtAudio::AudioManager::BufferData
 BufferData is an internal structure used to identify an OpenAL buffer and hold reference data associated with it.
class  dtAudio::AudioManager::SoundObj
 SoundObj is the concrete object associated with Sound interface that users manipulate.
struct  dtAudio::AudioManager::SoundObj::SourceObj
class  dtAudio::AudioManager::ListenerObj
 ListenerObj is the concrete object associated with Listener interface that users manipulate.
struct  AudioConfigData

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2.0.0 generated 14 Feb 2008